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Sunday, August 7, 2011

PlayUp - Making it Easy to Make Games

PlayUp, a SketchUp plugin for exporting content to a 3D game engine is under heavier-than-usual development recently. The latest releases include initial support CryEngine 3, as well as bug fixes. PlayUp - Making it Easy to Make Games - www.PlayUpTools.com

Source: Jim Sketchup Plugin Blog

Indigo Render 3 SketchUp plugin

Glare Technologies launches the version 3.0 of Indigo Renderer compatible with version 6 and version 7 of SketchUp and creates great images directly from SketchUp by aggregating an industrial-strength renderer with a high quality exporter for SketchUp.

The new release comes up with serviceability refinements and improvements to the unbiased physical renderer’s engine along with real time scene editing, GPU acceleration, built-in animation, improved rendering performance, new network rendering support, render queue support and improved sampling, subdivision and bump mapping.


These new advancement will help users to create and render photorealistic images quickly and smoothly. Besides the users can tweak materials, camera position, camera f-stop and focal length, all in realtime, with both a ray-traced and OpenGL preview.


Both CUDA™ and OpenCL™ are supported to ensure GPU acceleration will work on both AMD and NVidia cards, on OS X and Windows.


One can create great images directly from SketchUp by aggregating an industrial-strength renderer with a high quality exporter for SketchUp. The SketchUp exporter is called ‘SkIndigo’. Download Indigo and install Indigo to the default location on your system. Then Download the version of SkIndigo for your system from http://www.indigorenderer.com/documentation/sketchup. SkIndigo appears with an installer for Windows and Mac. Both installers will look for a “Plugins” directory in all known locations for SketchUp. Restart SketchUp after installing SkIndigo and you will find “SkIndigo” to be accessible under the Plugins menu.


Download option
Indigo Renderer 3.0.14 for Windows 32-bit
Indigo Renderer 3.0.14 for Windows 64-bit


Source: Sketchup 3D Component

Saturday, August 6, 2011

Inspirational new book: Google SketchUp Workshop

When it comes to instructions for building your first house, or your first bench, or your first Google Earth model, there is no shortage of available materials. But what happens after you’re a SketchUp rockstar? Where are all the tomes full of delicious inspiration for those of us who have mastered inference locking and nested section planes and scene properties? It’s all fine and well to read about how SketchUp works, but real progress comes from peeking over our peers’ shoulders to see what they’re working on.

And that’s exactly the concept behind Laurent Brixius’ brilliant new book Google SketchUp Workshop. Translated from the original “Créer avec SketchUp” (originally published a few years ago in French) this full-color volume presents sixteen beautifully illustrated case studies authored by expert SketchUp users from a multitude of different disciplines. Each one includes high-level workflows, tips and techniques for using SketchUp in a different field of design. Architecture, urban design, engineering, process plant design, woodworking, theater set design and architectural graphics are all represented.

Our friends over at SketchUpArtists.org conducted a nice interview with Laurent (the book’s editor) before the English edition came out. An architect, architectural 3D artist and author from Belgium, he’s done an amazing job of assembling a collection of projects that are pure inspiration. This is a book that belongs on the shelf of every SketchUp aficionado.

Aidan Chopra, SketchUp Evangelist

Permalink | Links to this post |  

Source: The Official Google Sketchup Blog

Featured Geo-modeler: Guillaume Godin

Guillaume Godin is an accomplished geo-modeler based in Montréal, Canada. He has 157 models uploaded to the 3D Warehouse so far. Of those, 86 are geo-located and 72 have been accepted into Google Earth. Thank you for your contributions and keep up the great modeling, Guillaume!

I am a 3D designer and Google SketchUp freelancer. I studied administration in college and now work in publicity for a small firm. I found out about 3D buildings in Google Earth by downloading the application and using it. I started modeling because Google SketchUp is free to download and I thought I might be talented doing it.

L'édifice Grand Tronc on Rue McGill in Montréal

When i started modeling six years ago, I really liked the fact that you have the possibility to publish on Google Earth and then millions of persons can see YOUR building.That really pushed me to do better and better. It really frustrated me for a while not to be able to place photo textures on faces.

Église Saint-Pierre on Rue de la Visitation in Montréal

The first thing I do when I’m geo-modeling is to choose a location with a Google Earth snapshot, then I trace the contour of the building in SketchUp. The third thing I do is to place the axes of the model. Next, I make a group, push/pull up my footprint, then I use Street View to check the approximate height of the building I’m working on.

Le Marché Maisonneuve (Maisonneuve Market) at Place Gennevilliers Laliberté in Montréal

Farine Five Roses is my favorite model because of the sign on top which is a unique feature in Google Earth and in Montreal's Old Port also.


Farine Five Roses (Five Roses Flour) at the Old Port in Montréal

I'd like to make Montreal and its surrounding areas more visible to the rest of the world and let people who are using Google Earth be able to use Street View to see my buildings.

1253 Rue McGill College, where Google’s offices in Montréal are located

I think the Google team have developed such nice and free tools for 3D that anyone with absolutely no experience can become a good modeler.


Posted by Greg Wirt, SketchUp Team


Source: The Official Google Sketchup Blog

Belgian architect Laurent Brixius has recently published a brilliant new book “Google SketchUp Workshop"


Belgian architect, architectural 3D artist and author Laurent Brixius has recently published a brilliant new book “Google SketchUp Workshop”. This book is translated from the original French version “Créer avec SketchUp”.


The book is not designated for beginners. The book is meant for professionals or people who are well versed with sketchup and other 3D programs like Autocad.


The book comes up with beautifully illustrated 16 real-world professional-level projects and case studies by some expert sketchup users from a multitude of different disciplines focusing on how sketchup can be applied for architectural visualization, architectural graphics, Urban & landscape design, engineering, process plant design, woodworking, theater scenic design, video game, film conception and numerous others.


Here the sketchup users explain their high-level workflows, tips and techniques in a different field of design.


In this book the author describes the strengths and fluid spectrum's of modeling with Google Sketchup with stunning visuals, models and illustrations in the graphics world. The users can also get overview of many of the famous plug-in for expanding sketchups abilities.


The book addresses both the free and Professional versions of the Google SketchUp and instructs 2D illustration and pre-visualization through to the fully rendered 3D Model.


The worldwide professional interviewed and exposed their workflow with tons of diagrams, screenshots and in-progress project designs. The book also provides a few hints regarding why, when SketchUp isn't doing what you expect, and how to recuperate to certainty.


Laurent Brixius’ BIO


Posted by Rajib
Business Development
Visit us at www.sketchup4architect.com
Download our sketchup magazine


Source: Sketchup 3D Component

Formatting text in LayOut on a Mac

If you happen to be using LayOut on a Mac, there’s a menu item that you might’ve missed: Choosing Text > Show Rulers displays the Mac operating system’s default ruler at the top of the screen. More interestingly, it adds a few typographic controls that are otherwise hidden.


Selecting a piece of text (when your ruler is visible) reveals drop-down menus for Paragraph Style, Alignment and Spacing, as well as preset settings for bulleted and numbered lists. Windows users can access list formatting controls in the Text Style dialog box.

Compared to the last tip I wrote, this one was quick, eh?
Posted by Aidan Chopra, SketchUp Evangelist
Source: The Official Google Sketchup Blog
Sketchuptools.com weekly gives its users a model and texture for free! Register free to access these great gifts!

You take advantage of our promotion 10% discount on your first purchase, the prices are very low.


Free Model of the Week



Free Image of the Week



Free Gray Rough Concrete Texture

Saturday, July 23, 2011

PowerProduction Software unveils the availability of StoryBoard Artist Version 5


PowerProduction Software, a California based company that develops visualization software for film and video production over a decade, just ships StoryBoard Artist Version 5.

StoryBoard Artist Version 5 will be a high-end storyboarding solution by quickly creating nice digital storyboard for film maker & media professional.


The StoryBoard artist contains essential feature like timeline that puts storyboard frames in time with tracks of audio for impressive presentations. Now the version 5 comes up with automatic storyboard generation and sketch-style presentations.


StoryBoard Artist Version 5 includes a bunch of advance features which are mentioned below :-


New Features:
Extended File Import Options including 3D Google SketchUp files.
New Built-In Artwork letting in more Character, Prop, and Location options.
Object Effects facilitate artists for creating customizable built-in artwork.
Sketch Mode for printing, working, and presenting.
QuickShots Technology for automatic storyboard creation. QuickShots uses a catalog of shot types that the artist can match with characters and locations.

StoryBoard Artist Version 5 can be achieved through the PowerProduction Software worldwide reseller channel and direct from the PowerProduction Software web site at http://www.powerproduction.com/ for an MSRP of $799.99 USD.


Downloadable link


Posted by Rajib
Business Development
Visit us at http://www.sketchup4architect.com/samples.htm
Download our sketchup magazine


Source: Sketchup 3D Component

Making doors look right in different ortho views

While I was putting together this post last month, it dawned on me that doors are represented differently in plan, elevation and sectional orthographic views of a building. By which I mean:
In plan, doors are generally shown in the open position.In elevation, doors appear closed.When cut through in section, doors disappear altogether.

In plan, doors appear open to show their swing. In the above image, the swing arcs, section cut graphics and arrows were added in LayOut.

Saturday, July 16, 2011

e-on software introduces LumenRT Review 1.2 for sketchup


e-on software unveils LumenRT Review 1.2 for sketchup. The new release comes up with quality and reliability enhancements to get better performance and stability. Lumen RT is nominated as the plug-in of the year under the 3D World CG Awards 2011.
The sketchup users can process larger models such as large structures and cities with superior speed. With the new auto-scale lighting feature, the users can gain of up to 14 times on pre-processing time and improve performance by 30% to 300% depending on the size of the model with a resulting tradeoff of lower lighting quality.

Boost your search with What Do You Love from google


Google has introduced a new Google interface called WDYL or What Do You Love? It is like a search box similar to the one on Google’s homepage. Put any question into the search box and receive answers in the form of neatly organized piles of information, images and video. One can get more than 20 different Google services, together with Google Translate, YouTube, Maps and Groups, Google Image Search results, Google trends, Google Books, and so forth. Google instantaneously generates a mini-portal with any particular search query by bringing together previews of various specialized Google searches in one place.

The user may spread out the searched result by clicking on the icon in the lower right corner. If more results are required then click the button in the upper right corner of the box and go straight to the chosen service.


Put the url www.wdyl.com and google.com/whatdoyoulove, on your browser and start searching. The little heart button on the right replaces your typical "search" button.


Posted by Rajib
Business Development
Visit us at www.sketchup4architect.com
Download our sketchup magazine


Source: Sketchup 3D Component

Sharks, rays and SketchUp at the New England Aquarium

April Phelps is a LEED-accredited designer who works at the New England Aquarium creating new exhibits and enhancing existing ones. Boston’s New England Aquarium is one of the many non-profit organizations to which we’ve granted SketchUp Pro licenses as part of the SketchUp for Nonprofits program.

SketchUp Pro has been a big help to us in the New England Aquarium Design Department. The Aquarium was founded in 1969 and attracts over 1.3 million visitors a year to our waterfront location. Recently the Aquarium’s capital improvement plan called for a complete renovation of our changing exhibits space, and we decided to part with the Aquarium’s traditional design aesthetic and embark on a new path.

Families touching the rays in our new shark and ray touch tank exhibit

The newly completed exhibit we designed in SketchUp Pro is called The Trust Family Foundation Shark and Ray Touch Tank. It features sharks and rays in a mangrove-themed tank surrounded by shallow edges and viewing windows, allowing visitors to experience a close encounter with these animals.

Tuesday, July 12, 2011

Europe’s best kept secret revealed in 3D

[Cross-posted from the Google Lat Long Blog]


Brussels is one of Europe’s best kept secrets. As Belgium’s charming capital city, many have enjoyed living there, ranging from Victor Hugo and Karl Marx to Jean-Claude Van Damme. Now, you can discover the riches of Brussels in a virtual 3D visit with Google Earth.


Several thousands of 3D buildings have been added to the city’s map. Using Google Maps with Earth view or Google Earth’s “3D Buildings” layer, you can now visit the city to experience its rich architectural history. See the KML tour in the Google Earth Gallery to take a virtual tour of the 3D landmarks for yourself.


The place to start is the Grand Place / Grote Market, Brussels' central square. Its 17th century landmark guild houses are richly decorated with sculptures, gables and gold patterns and are said to hold the secret formula of alchemy engraved in its facades.


Medieval 3D Construction Models

In 16th C Japan, the need for a new kind of construction drawing emerged with the proliferation of teahouse construction.  These new documents were necessary because sanctions, based on the generational secrets of a rigid class-trade structure, meant mainstream Japanese architecture followed an empirically controlled system of building construction.


Classic Japanese Architecture
http://en.wikipedia.org/wiki/Japanese_architecture

Monday, July 11, 2011

More Building Maker cities and a new competition, too

It’s a great day for the citizens of Argentina -- and for Canadians in the nation’s capital. We’ve released new Building Maker imagery in six new cities:
Buenos Aires, ArgentinaCórdoba, ArgentinaMar Del Plata, ArgentinaMendoza, ArgentinaRosario, ArgentinaOttawa, Canada

...but that’s not all! To help these cities get modeled, we’re having the first ever modeling competition for Building Maker. Starting tomorrow -- June 15th, 2011 -- you can create models in these six cities to win prizes in two different categories: Best Model and Most Models. The first place prize is a GPS-enabled digital camera; second place is a Building Maker shirt; and third is a Google travel mug. Have fun!


Westport, Ireland: The Town of Tomorrow

Westport, Ireland has been holding the Town of Tomorrow competition for a few years now. As the name implies, the competition is about designing a futuristic version of Westport town with Google SketchUp. For this year’s competition, we flew out to Ireland to train students in basic SketchUp modeling techniques.

Students experimenting with SketchUp.

Real-time design with SketchUp

Guy de Lijster is a designer from the Netherlands who works with the IBI Group in Portland, OR on transit-related architecture, like light rail, subway and bus stations, and occasionally even bridge design.

I’ve really enjoyed working with SketchUp since I was introduced to it in 2007 while working at Otak. I especially appreciate that SketchUp allows me to model in real-time which is a feature I use in meetings with clients, stakeholders and other consultants on the design teams. A few years ago a colleague of mine, Gary Hartnett, started using SketchUp in meetings as a tool to both “wow” the client and to educate them regarding the possibilities and constraints tied to different design options.

This capability came in handy on a project we were working on with Community Transit in Everett, WA to design concepts for a series of Bus Rapid Transit (BRT) Stations. After our first workshop, we came out with a couple of concepts which we refined and presented using SketchUp. One of these concepts ended up being built as close as possible to the original design. By modeling and presenting in SketchUp, the client felt ownership over the design and had a better understanding of the challenges associated with construction. Initially, they wanted something “wavy” or “fluid”, but using SketchUp, it was effective to show that a two-directionally curved canopy is not terribly easy to build, especially with a limited budget and a tight schedule.

3 options developed for BRT stations. The bottom option was built in 2010.

Expanded 3D Buildings coverage

Looking for new 3D cities to explore in far off places? Well, you’re in luck! We’ve been hard at work expanding our 3D coverage by adding tens of thousands of 3D buildings to these cities:
Cologne, GermanyThe Hague, NetherlandsBerkeley, California

See the new buildings for yourself using Google Earth’s “3D Buildings” or by using Google Maps with Earth View.




Quick and dirty poché for sectional views

While putting together a demo SketchUp file to use in our booth at the AIA National Convention last month, I worked out a nifty little technique that I think is worth sharing. Here’s hoping you think it’s nifty, too.

The problem I was trying to solve was this: SketchUp’s Section Plane Tool cuts away parts of a model to show sectional views, but it doesn’t “fill in” the spaces between wall surfaces, floor slabs and other areas that are intended to be solid in a design. Often, architects will blacken or hatch these interstitial areas to help their drawings read better. This filling-in is called poché, and SketchUp simply doesn’t offer an automatic way to do it.

By default, SketchUp thickens section cut lines, but the spaces between the faces aren't filled in (above). Sometimes, it's useful to show section cuts with solid shading.

I wanted the SketchUp file I was preparing to look "pochéd" no matter where it was sliced. Furthermore, I wanted that poché to carry over when the model was inserted into LayOut.

I started by using the Section Plane Tool to cut a section through the model (as seen below). I oriented my view to be perpendicular to the section cut by right-clicking the section plane object and choosing Align View. Since I wanted this to be a true, scalable orthographic view, I turned off perspective (Camera > Parallel Projection). Finally, I created a new scene; doing so made navigation easier, and was necessary for creating a viewport in LayOut later on.

An overall view of the model After adding a Section Plane, I right-clicked and chose Align View. This is the right view of the model (above), but true orthographic projections don't include perspective. Choosing Camera > Parallel Projection from the menu bar turned off the perspective.

Now for some work with Styles: As this would be a black and white, sectional view, I chose to apply the HiddenLine style from the "Default Styles" collection that ships with every copy of SketchUp. This style uses thickened edges to indicate cut-through faces, but (as I mentioned earlier) it doesn’t fill in the areas between them. Perhaps more annoyingly, edges which exist beyond the section cut still show up in cut-through areas (see below). This is visually distracting and not at all acceptable for professional work. If I’d turned in drawings that looked like this in architecture school, my professor would’ve made me run laps around the studio.

Applying the HiddenLine style turns the model black and white, but there are problems. Edges which exist beyond the plane of the section cut are plainly visible. This isn't desirable.

Revelation #1: Monochrome is the answer

This helpful post from last year gave me the idea to use the Monochrome face style to automatically turn the “fronts” of my faces white and the “backs”, black. See the following image for a visual explanation of what I did.

I selected the Monochrome face style and chose white and black for the default front and back face colors.

The above settings work well, except where faces are "inside-out".

Hmm. It was clear that I had a little cleanup work to do; some of my faces were oriented so that the back-side was facing out (above). To make it easier to see what I was doing, I changed the Back Color to something lighter than black, then spent a few minutes turning the offending faces right-side-out by right-clicking them and choosing Reverse Faces. I ended up turning off Section Plane object visibility (View > Section Planes) to make faces easier to select.

Temporarily changing the default Back color to yellow made it easier to see what I was doing.

I spent a few minutes reversing the offending faces.

When I was done, I set the Back color back to black.

Revelation #2: Slim down section cuts

My next problem was easy to solve. The thickened-edge effect that makes section cuts stand out looked too heavy when combined with my newly-pochéd in-between areas, so I made them thinner. You’ll find this setting in the Modeling tab of the Styles dialog box (see below).

The default section cut thickness setting of "3" looks too heavy when combined with poché.

A setting of "1" looks much better.

Revelation #3: Hide Section Planes

While I was in this section of the Styles dialog box, I made sure Section Plane objects would never be visible when my style-in-the-making was applied. I deselected the Section Planes checkbox.

Uncheck the Section Planes checkbox while you're in this section of the Styles dialog box.

Revelation #4: Eliminate roundness shading

The next challenge I faced was a little trickier. In the following image, notice the shading gradient that defines the curvature on the underside of the Eames lounge? On a true, linework-only drawing, this shading wouldn’t be visible.

The shading in the above image looks nice, but it isn't appropriate for the drawing type I'm trying to create.

This shading is an automatic result of SketchUp’s built-in rendering engine. It’s usually very useful, but I wanted to get rid of it. After messing around for a few late-night minutes, I figured out how. The key is to do two things:

Turn on “Use sun for shading”. This tells SketchUp to use its shadow engine to render faces, even if shadows are turned off (which they probably should be).Move the Dark slider all the way to the right. A setting of 100 for Dark means that shadows basically aren’t visible. This eliminates all curve shading in your model.Turning on "Use sun for shading" and setting the Dark value to 100 effectively eliminates roundness shading.

Having removed the shading, I'm left with pure black and white linework.
Revelation #5: Set Profiles to "1"

In keeping with my earlier discovery of the benefits of setting my Profile thickness to “1” (instead of “0”), I did so. This allowed curved, multi-faceted surfaces to appear outlined without making the boundaries of every group and component in my model look too thick. The images below show the before and after. Much better.
With Profiles turned off altogether, some rounded objects aren't visible.

Control Profile settings in the Edge section of the Styles dialog box.

With Profiles turned on and set to "1", rounded shapes like the lamp on the left are clearly visible.

One more thing

I wanted a nice, thick base for my house to sit on, so I modeled one. Since the base was hollow, the poché trick worked here as well.

I added a thick base to the model.

When everything was set, I created a new style and called it "Section Cut". With this style applied, things looked just the way I wanted them to, no matter where I cut through my model.

Short section through the same building

The poché trick works just as well on plan sections.

Posted by Aidan Chopra, SketchUp EvangelistPermalink | Links to this post |  

Source: The Official Google Sketchup Blog

iCUBE release VRayPattern plugin for 3ds Max

iCUBE unveils the availability of V-ray pattern plug-in.
This plugin is compatible with 3ds Max versions: 2008, 2009, 2010, 2011, all 32 or 64 bit and V-Ray 1.5 (SP2 and higher), V-Ray 2 - 32 or 64 bit. This plug-in is very useful for curving geometry of any surface. The plug-in occasionally develop geometry exclusive of extra memory consumption. The users can easily generate fields and landscapes covered with grass and trees.

The plug-in performs like a displacement map. To cover the surface of geometry, the displacement map utilizes raster or vector maps of pattern. VRayPattern can employ any of the original geometry for proliferation.

Sunday, July 10, 2011

SketchUp in Kid’s Camp


Edward Elementary School has taken a revolutionary step to introduce SketchUp to the kids. It is a Tech Camp of a week organized by the school’s parent teacher organization.

Ainsley is a 7 year old student among the 30 participants of the camp. She is very excited to participate in this camp. Her feet don’t even touch the floor when she sit in the chair of her computer lab. The drawing she made in SketchUp may be slinky toy or a macaroni noodles. But the truth is she can handle a program which is essentially a basic computer aided design tool.

Discover Your World in 3D, again

Today, we’re unveiling a totally redesigned Your World in 3D website. If you’re new to geo-modeling -- the term given to creating 3D buildings for Google Earth and Google Maps -- the Your World in 3D website has all the tools and info you’ll need to get up and running quickly. The new website showcases several examples of what fellow modelers are building and will help connect with other geo-modelers around the world.


So that’s the what, here’s the why. Five years ago, Google acquired a Boulder-based startup called @Last Software, which was making waves in the architectural world with their 3D modeling software, SketchUp. Google had an ambitious idea to add a 3D model of every building on the planet to Google Earth, and SketchUp was a tool up to the task. Not only that, by opening SketchUp to a wider audience, users would have the opportunity to help build a virtual mirror of their world.


Times Square showcases some of the very first user contributed models

GeoSketch Parametric Rooftop Tools for sketchup


Cogent3D, Inc recently announced the availability of two unique products for Google SketchUp which include a FREE parametric generation Rooftop plug-in with plane cut tool and a 3D photo modeler TacForge™ GeoSketch™ Version 2.2.

GeoSketch Version 2.2 would bring some exclusive advantages for sketchup users :-


Now sketchup users can create 3D models with Video/Oblique imagery/Handheld and Cell Phone Imagery/Satellite Imagery/Imagery with and without camera models.

SketchUp assist in designing Uncharted 2


SketchUp has become one of the most favorite 3D tools among the graphic artist and there are many examples of that. Uncharted, which was declared as the best game in 2009 takes the help of SketchUp to upgrade the newer version. This newer version which is called Uncharted 2: Among Thieves will rock the Sony Play Station Console addict for sure.

The art-director Robh took the help of SketchUp in conceptualization and design the look and feel of the video game. This time the game is much bigger than the previous one. Uncharted 2 proves to be the best quality game for the year. That’s why Uncharted 2 won more than 50 Game of Year awards in 2009.

With the outstanding graphic quality Uncharted 2 has become a classic in the gaming console genre. Robh is a highly skilled, 2D/3D professional with many years experience in using digital and traditional media. Robh worked as Art Director and Production Designer for Disney Feature Animation for nearly 12 years. He uses Google SketchUp extensively in his work as it was his primary modeling tool. With t5he help of SketchUp he created some excellent graphical presentation which is not less than the real time effect. And the best part of this game is that Uncharted 3: Drake’s Deception will come out in few days. So go folks reserve a copy for you to have a great Saturday night.

Posted By:
Debarati Nath
Content Writer
Global Associates


Source: Sketchup 3D Component

Partyin' in 3D in Serbia

Supermodeler Zeljko Zdravkovic, known as zexland on the 3D Warehouse, recently hosted a modeling party in Belgrade, Serbia. A modeling party is a workshop/conference hybrid designed to bring people from around the community to learn about geo-modeling and make models of a specific area. Zeljko invited both experienced modelers and soon-to-be modelers from cities all around Serbia: Belgrade, Novi Sad, Niš, Arandjelovac, Pancevo, Paracin, Zajecar, Obrenovac, Valjevo, Backa Palanka, Kosovska Mitrovica, Cuprija and Jagodina!



People from all around Serbia attended the event in Belgrade.

RS Components announced pcb converter for Sketchup

RS Components will introduce a new pcb converter for SketchUp tool which enables designers to import intermediate data format (idf) files into SketchUp.

According to RS, the new module adds a 3d CAD back end capability to pcb design tools and takes SketchUp into the electronic product design domain, transferring files from any CAD environment providing idf output into COLLADA format.


PCB Converter for SketchUp can be downloaded free from the DesignSpark SparkStore, from the RS website, or from the plug-ins area on the Google SketchUp website.


Google SketchUp is a free 3d design tool, and is rapidly gaining a following with electronics design engineers. This is not only due to its capabilities as a CAD package, but also the fact that many of these capabilities are available in the free version. RS' pcb converter allows users for the first time to import idf files, a file specification designed specifically for the exchange of printed circuit assembly data between mechanical design and pcb layout.


Electronics engineers can export pcb designs into Google SketchUp to assess compatibility with the mechanical constraints of enclosures and mounts. This allows them to make design decisions immediately and avoids the need for redesign requests and design reviews. Users can then incorporate 3d models of popular electromechanical components to complete the design. CAD models of products in the RS product range can be downloaded from its website in SketchUp compliant format (*.skp) and used in the tool.

Saturday, July 9, 2011

Luxology® LLC unveils the release of the Studio Environment Set 2 (SES 2) Kit

Luxology® LLC unveils the release of the Studio Environment Set 2 (SES 2) Kit, a set of 50 high dynamic range (HDR) spherical images specially designed for professional-quality lighting & visualization of small to medium sized objects. Yazan Malkosh of 9b studios has produced the wide-ranging library of images included in SES 2 kit for Luxology.

SES 2 kit provides the ability to render an animation and perceive all 50 environments with zero setup time takes all of the guess work out of studio lighting.

SES 2 kit is well suited for Architects, artists, industrial designers, engineers, packaging specialists and CAD visualization professionals. They will be able to select pre-built SES 2 studio and interior lighting setups without generating traditional lighting setups for each project.

The SES 2 Kit is obtainable right away for both Mac OS X and Windows operating systems for a suggested retail price of USD $69.

Posted by Rajib
Business Development
Visit us at www.sketchup4architect.com
Join our sketchup forum


Source: Sketchup 3D Component

Tgi3D SU Amorph, a sketchup plugin for creating sophisticated 3D model


Tgi3D SU Amorph, a sketchup plugin compatible with SketchUp v7.1 or higher, generates pragmatic 3D models from photographs by expanding the matched-photo interface of sketchup.